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Tag: GameDesign
45 items with this tag.
Feb 07, 2026
Trypes of Game in Level Design
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Feb 07, 2026
The Basics of Level Design
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Feb 07, 2026
Aexia
Aexia
Projects
GameDesign
LevelDesign
Feb 07, 2026
An Architectural Approach to Level Design
LevelDesign
GameDesign
GameDevelopment
Architecture
Sighlines
ChristopherTotten
Feb 07, 2026
Level Progress Diagrams (LPD)
LevelDesign
LevelProgressDiagrams
GameDesign
GameDevelopment
Feb 07, 2026
Replay Value
ReplayValue
GameDesign
Feb 07, 2026
1. What is a Platformer
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Platform
Mario
Feb 07, 2026
2. Designing levels for platforming mechanics
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Platform
BasicMechanics
Jumping
Movement
GridDesign
Grid
Feb 07, 2026
3. Adjusting the difficulty of your level
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Platform
BasicMechanics
DifficultyAdjustment
Hazards
Enemies
Encounters
VariedDistances
Timelimit
Pacing
Flow
Feb 07, 2026
4. Platforms subgenres
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Platform
Subgenres
PlatformSubgenres
PlatformFighters
Metroidvania
Feb 07, 2026
5. Metroidvania - Elements and mechanics
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Platform
Subgenres
PlatformFighters
BasicMechanics
Metroidvania
Feb 07, 2026
1. What is a Racing Game
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Racing
Feb 07, 2026
2. Important Elements
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Racing
Competition
Speed
OptimalPaths
PointsOfInterest
RubberBanding
ClippingPoints
RacingLine
TightCorners
TrackWidth
Feb 07, 2026
1. What is a Strategy Game
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Strategy
Feb 07, 2026
2. What is a 4X Game
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Strategy
X4
Feb 07, 2026
3. What is a Real-Time Strategy
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Strategy
RTS
Feb 07, 2026
4. Resource Placement and Spawn Points
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Strategy
Feb 07, 2026
5. Balance
LevelDesign
GameDesign
Courses
TypesOfGamesInLevelDesign
Strategy
TobiasHeussner
Feb 07, 2026
4. Pacing-Flow-Gating
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Pacing
Flow
Gating
Feb 07, 2026
5. Composition
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Composition
RuleOfThirds
LeadingLines
Landmarks
PointsOfInterest
FocalPoints
DepthOfField
Waypoints
Feb 07, 2026
6. Sightlines
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Sighlines
Orientation
Signifiers
Feb 07, 2026
7. Affordances
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Affordances
Resource
SpawnPoint
Feb 07, 2026
8. Hazards
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Hazards
Feb 07, 2026
9. Prototype
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Prototype
Feb 07, 2026
1. Dungeons and Encounters
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
StoryBasedLevelDesign
Encounters
Dungeons
Feb 07, 2026
1. Level designer role on PCG levels
LevelDesign
GameDesign
Courses
TheBasicsOfLevelDesign
Rogue
RogueLike
ProceduralGeneration
Feb 07, 2026
Building Utility Decisions into Your Existing Behaviour Tree
BehaviorTrees
AI
GameDevelopment
GameDesign
AIGameDev
UtilityAI
AdvancedAI
BillMerril
Feb 07, 2026
Introduction
ColorTheory
LevelDesign
GameDesign
Courses
Art
Feb 07, 2026
1. Color Terminology
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
Monochrome
Complementary
Achromatic
Analagous
Triadic
Polychromatic
Feb 07, 2026
2. Monochrome Colors
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
ColorTerminology
Monochrome
Feb 07, 2026
3. Achromatic
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
ColorTerminology
Achromatic
Feb 07, 2026
4. Analagous
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
ColorTerminology
Analagous
Feb 07, 2026
5. Complementary
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
ColorTerminology
Complementary
Feb 07, 2026
6. Polychromatic
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
ColorTerminology
Polychromatic
Feb 07, 2026
7. Triadic
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorScheme
ColorTerminology
Triadic
Feb 07, 2026
1. Different Functions of Color in Games
Art
ColorTheory
LevelDesign
GameDesign
Courses
Gradding
ColorMechanics
VisualHierarchy
Feb 07, 2026
2. Different Palettes
Art
ColorTheory
LevelDesign
GameDesign
Courses
WarmColors
CoolColors
PostApocalypticColors
Cyberpunk
ColorScheme
Feb 07, 2026
3. Color as an Identifier
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorIdentifiers
Feb 07, 2026
4. Glyphs and Neutrals
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorIdentifiers
Glyphs
Neutrals
Feb 07, 2026
5. Color Layouts
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorIdentifiers
Glyphs
Neutrals
Feb 07, 2026
6. Using 2 Color Identifiers
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorIdentifiers
Feb 07, 2026
7. Using 3 or More Color Identifiers
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorIdentifiers
Feb 07, 2026
8. Content Variation
Art
ColorTheory
LevelDesign
GameDesign
Courses
ContentVariations
ProceduralGeneration
Feb 07, 2026
9. Creating your own Palettes
Art
ColorTheory
LevelDesign
GameDesign
Courses
ColorPalette
Tools
Applications
Feb 07, 2026
Bioshock 3 - Scene Analysis
Art
ColorTheory
LevelDesign
GameDesign
Courses
WarmColors
Bioshock3
Composition