“A Level Desginer is someone who builds spaces for the mechanics to take place in”
What are the responsibilities of a level designer
- Add collision
- 3d modeling adjustments for performance
- Block out
- Boss fights
- Cameras on rails
- Visual Scripting
- Work side by side with the story writer
Different Designer Roles
-
Game Designer:
- Core Mechanics
- Game Flow
- Three C’s - Character, Combat, Controls
- Progression
- Systems
- Mission Mechanics
-
Mission Designer:
- Story Mission
- Side Mission
- Flow
- Mission Giver
- Scripting
-
Technical Designer:
- Department Bridge
- Design Support
- Tool Pipelines
- Testing
-
Combat Designer:
- Combat System
- Combat Mechanics
- Tuning Frames and Animations
- Rhythm and timing
- Traversal
- NPC’s
- Choreo
- Boss
-
Narrative Designer:
- Game Narrative
- Character
- Tone
- Dialog Lines
- Engine Pipeline
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Contact Info:
E-mail: pamabeltrani@gmail.com
Discord: pamnawi