“A Level Desginer is someone who builds spaces for the mechanics to take place in”

What are the responsibilities of a level designer

  • Add collision
  • 3d modeling adjustments for performance
  • Block out
  • Boss fights
  • Cameras on rails
  • Visual Scripting
  • Work side by side with the story writer

Different Designer Roles

  • Game Designer:

    • Core Mechanics
    • Game Flow
    • Three C’s - Character, Combat, Controls
    • Progression
    • Systems
    • Mission Mechanics
  • Mission Designer:

    • Story Mission
    • Side Mission
    • Flow
    • Mission Giver
    • Scripting
  • Technical Designer:

    • Department Bridge
    • Design Support
    • Tool Pipelines
    • Testing
  • Combat Designer:

    • Combat System
    • Combat Mechanics
    • Tuning Frames and Animations
    • Rhythm and timing
    • Traversal
    • NPC’s
    • Choreo
    • Boss
  • Narrative Designer:

    • Game Narrative
    • Character
    • Tone
    • Dialog Lines
    • Engine Pipeline

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Contact Info:Contact Info:

E-mail: pamabeltrani@gmail.com

Discord: pamnawi