For week 8 we had the opportunity to play with Scale, we should create a environment with a big scale to be explored by the player. It was suggested that we explored VFX/SFX. My personal goal this week was to befriend with Unreal. I got couple of bad weeks fighting with her, so I stepped back and took some time to learn more about her since not much of my Unity knowledge was passing. I took some time on the market place and got some packages from Humble Bundle. I got a package for procedural generate books piles and flags. On my last job I had to place all items manually on shelfs and this took me hours so you can imagine how happy I was with that! The map itself is very bland for gameplay, but the objective was to understand more about how to use/construct: materials, light, post processing. I did some alterations on the particles that I imported, it surprised me how much different the particle system are on Unreal compared to Unity. Also surprised me how little free particle packs are on the store.

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Contact Info:
E-mail: pamabeltrani@gmail.com
Discord: pamnawi