There’s any way that we can combine Wave Function Collapse tile generation with Voronoi Graphs so we can have more organic content generation?
Reference:
Article named: Graph Based Wave Function Collapse Algorithm for Procedural Content Generation in Games by Hwanhee KIM†, Teasung HAHN†, Sookyun KIM††, Nonmembers, and Shinjin KANG†††a)。・:*:・゚★,。・:*:・゚☆ 。・:*:・゚★,。・:*:・゚☆ 。・:*:
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