This is a list of projects in which I have participated as a game developer:
- 2026 -
Baile Zumbi!
During January I participated on another edition of Global Game Jam it was a pleasure as always to participate on the event and help with the organization. During the event I collaborate with Malu an old student of mine, a programmer and 2 musicians to make a game called “Baile Zumbi!”. The premise is that it was a party before the Zombie Walk where people was already dressed as zombies and someone was turning people into actual zombies, the mission of the player was to identify who was the culprit while interacting with the people on the party. We mixed some mechanics from the game Clue, Guess Who and “Where in the World is Carmen Sandiego?” and used both physical media as the digital one. The player used the computer to run the rules and a small board so he could discuss with the other players who was culprit.
- 2025 -
Inverted Throne
I participated on the Platformer Jam #1 developing the level design for the inverted Throne. It was a pretty chill experience of development.
- 2024 -
CGMA Level Design Course
This project is a level design study developed during the final two weeks of the CGMA Level Design Course during 2024 , using Unreal Engine 5.3. Combining jungle and sci-fi themes suggested by the instructor, the focus was on creating visual compositions that guide the player, as there was no combat system implemented. Additionally, I aimed to incorporate subtle storytelling elements throughout the environment to enhance the immersive experience. You can see all the assignments on CGMA Assignments.